MUSYNX Review | My New Favourite Rhythm Game!

Musynx, not to be confused with the medication Mucinex, originally launched on mobile platforms a few years ago. This version, however, is redone and jam-packed with content. Musynx has over 90 tracks to start with, featuring genres like pop, rock, trance, R&B, classical, vocaloid, and more.

How does Musynx differ from other rhythm games? With each button that you press to play a note, it will actually play a part of that song. If you don’t press that note, it won’t play that part. I’m not entirely sure if this is how it works on games like Guitar Hero, or Rock Band as I don’t play those games. It’s really cool to feel like you’re actually play an instrument in the song as opposed to just pressing button to the rhythm.

Musynx, without a doubt has some of the best and most varied music I’ve heard in a rhythm game in quite some time. I personally listen to almost every genre of music… Except country, and it’s really cool to go from some classical music, to music that sounds like it’s straight out of a mid 2000s post-hardcore or post-rock album. There’s even some a song in Musynx that sounds like it could have been written by the pop-punk/easycore band Chunk! No, Captain Chunk! With music ranging from classical, to metalcore, and everything in between, I think you’d be pretty hard pressed to find someone that didn’t like some of the songs in this game.

The difficulty in Musynx can be customized to your hearts content. You can make it mind-numbingly easy by playing on the 4K (4 keys) mode, and lowering the speed of the track all the way down, or if you’re a rockstar, you can switch to the 6K (6 keys) mode and push the speed all the way up. Personally, I tend to stick with the 4K mode, and play with the speed of the tracks to my liking. I’m not really that good once you throw in the 6K mode, but I hope to get better!

One thing that Musynx lacks is a story mode, and I’m sure most of you don’t really care about that, but a few might! The game is essentially a collection of 90+ songs at the moment. I know some people really like to play through a story mode, or a tour mode, to unlock songs once they’ve completed certain parameters in the game. I wish Musynx also had a leaderboard, like Superbeat XONiC. I also would have liked to see some sort of unlock system, even if you just got a currency for how well you performed a song, then you could use the currency to unlock different themes for songs, different backgrounds, etc, but that’s not a deal-breaker by any means whatsoever.

Another incredibly positive thing in my eyes about Musynx is that not only does the game boast an incredible 90+ songs to start, it will be receiving free music updates in the future.

“You’ll be able to download free music updates forever, stay tuned for constant new updates without any further purchase.” – Back of the Musynx box

I think that this is a very important thing when it comes to a rhythm game. Many rhythm games will cost hundreds of dollars if you wanted to have the complete setlist. Musynx comes in under the usual $59 game, at $29. This is a no brainer for anyone that likes rhythm games, especially when they have an incredibly varied list of tracks.

Overall, I think Musynx will be my go to rhythm game on the Switch for the foreseeable future. Hopefully I can get good enough to tackle the harder difficulties in the game.

I can’t wait to see what kind of songs we get in the future!

I highly recommend this game.

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